![]() The term “UV” refers to the bidimensional (2D) nature of the process: the letters “U” and “V” denote the axes of the 2D texture because “X”, “Y” and “Z” are already used to denote the axes of the 3D model. ![]() UV mapping is the 3D modeling process of projecting a 2D image onto a 3D model’s surface. In this article, we’ll examine UV mapping techniques and the different types of textures.
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